SOL Server
The first fully automatic display calibration system in the marketplace just got better. SOL Server 2.0 sets a new standard in accuracy and ease of use and includes color correction, geometric alignment, and intensity blending. The system works with any set of projectors and delivers seamless alignment with the touch of a button.
Overview
Mersive’s SOL Server sets the standard in accurate, seamless alignment for complex multi-projector displays. The ground-breaking software corrects color differences, geometric misalignment, and intensity balancing while also providing exceptional image quality by minimizing resampling artifacts.
In addition to fully automatic alignment, SOL Server 2.0 also includes intuitive display management software for increased control over the display system. These display management tools include software-based projection masking and global field of view / orientation control.
The system works with any set of projectors supporting wide field of view displays and complex surface geometries including flat, curved, cylindrical, and spherical. SOL Server 2.0 is being used to deliver a seamless display experience on some of the most complex simulators in use today.
Feature Highlights
- Automatic alignment:
- Full Color alignment
- Geometric correction
- Brightness alignment
- Includes powerful new, color alignment and display optimization engine
- Display HW-agnostic
- Sub-pixel accuracy
- 1 year warranty / support
Key Benefits
- Superior resolution / video quality
- Freedom to use any projector.
- Reduce hardware expense
- Fully integrated into leading IGs.
- Mersive supports additional IGs with it’s free API.
- Zero external latency
| Functionality | Feature | Specification |
|---|---|---|
| Projector Placements Supported | Tiled (Overlapped) | Up to 50 Projectors |
| Overlaid (Coincident) | 3D Stereo or Brightness | |
| Tiled/Overlaid Combo | Combine benefits of both | |
| Screen Shapes Supported | Flat (and Multi-Flat) | Any Size |
| Cylindrical | Up to a full 360 degrees | |
| Spherical (Dome) | Up to a full 180 degrees | |
| Image Blending | Diffusion Blending | Specify noise power |
| Static Gamma | Specify gamma value | |
| Blend Groups | Clustering of projectors | |
| Color Calibration | Color Alignment | Camera Based Technique |
| ICC Profile Support | Industry Standard Format | |
| Run-Time Application of Geometry, Blending, and Color | Linux – OpenGL | Application SDK/APIs |
| Windows XP – OpenGL | Application SDK/APIs | |
| Windows XP – DirectX | Application SDK/APIs | |
| Projection Methods | Front Projection | Any Orientation |
| Rear Projection | Any Orientation | |
| Image Generators | Aechelon Technologies | pc-RADIANT, pc-NOVA |
| MetaVR | Mersive Plug-in | |
| Presagis (Vega Prime) | Mersive Plug-in | |
| Diamond Visionics | GenesisIG | |
| rFactor | rFactor Pro | |
| VR Vantage | Toolkit | |
| Open Scene Graph | Open Source Library | |
| Rockwell-Collins | EPX-50 | |
| VTI | Driving Simulator | |
| VLC 1.0 | Video/Image Player | |
| Eye Point Correction | Static | Configurable in UI |
| Dynamic | API on Client Side | |
| Camera Support | Sony | Firewire B/W Camera |
| Basler | Firewire B/W Camera | |
| Point Grey | USB Color Camera | |
| Radial Distortion Correction | Auto-correct for wide-angle lens distortion | |
| Tools | Image Masking | Mask out off-screen pixels |
| World Alignment | Calibrate Directions/FOV | |
| Sol Server Configurations | Desktop | Branded Mac Mini |
| Rack Mount | 1U/2U Server Form Factors | |
| Licensing | Core Functions + Per Channel | USB Hardware Key |


